Albion is the final frontier, which means no zones from the Hibs or Mids (with a few exceptions). Strange as that may seem, it will fit in with the servers 'story' as well as the quest lines. Classic Albion and Shrouded Isles are the biggest regions, but we also make use of some of the newer, visually appealing regions that were added over the years, such as Ellan Vannin.
Although this is a PvP server, the world is full of all the unique AI you'd expect from the mobs as well as new encounters to discover.
Spellcrafting is out, Epic armor is in! So players will be gearing up 'the old fashioned way' with drops and our unique ROG crafting system. Mob encounters with traditionally bad loot templates have been updated to be more desirable.
4 Keeps in classic Albion, 3 towers and the unique underground keep in Ellan Vannin are up for grabs. Bonuses for holding keeps have yet to be decided, while relics won't likely be making an appearance. All the siege engines currently availble on live are in except the siege towers.